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Suppress warnings for mixins to synthetic methods
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1 changed files with 2 additions and 0 deletions
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@ -25,6 +25,7 @@ import java.util.Map;
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@Mixin(CauldronBehavior.class)
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@Mixin(CauldronBehavior.class)
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public interface CauldronBehaviorMixin {
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public interface CauldronBehaviorMixin {
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@SuppressWarnings("target")
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@Inject(method = "m_ducbhfos(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/item/ItemStack;)Lnet/minecraft/util/ActionResult;", at = @At("HEAD"), cancellable = true)
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@Inject(method = "m_ducbhfos(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/item/ItemStack;)Lnet/minecraft/util/ActionResult;", at = @At("HEAD"), cancellable = true)
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private static void cauldron_dyeing$injectCleanDyeableItem(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, CallbackInfoReturnable<ActionResult> cir) {
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private static void cauldron_dyeing$injectCleanDyeableItem(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, CallbackInfoReturnable<ActionResult> cir) {
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var blockEntity = world.getBlockEntity(pos);
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var blockEntity = world.getBlockEntity(pos);
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@ -41,6 +42,7 @@ public interface CauldronBehaviorMixin {
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}
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}
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}
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}
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@SuppressWarnings("target")
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@Inject(method = "m_xrdlazrh(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/item/ItemStack;)Lnet/minecraft/util/ActionResult;", at = @At(value = "TAIL"))
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@Inject(method = "m_xrdlazrh(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/item/ItemStack;)Lnet/minecraft/util/ActionResult;", at = @At(value = "TAIL"))
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private static void cauldron_dyeing$injectFillWithWater(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, CallbackInfoReturnable<ActionResult> cir) {
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private static void cauldron_dyeing$injectFillWithWater(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, CallbackInfoReturnable<ActionResult> cir) {
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var blockEntity = world.getBlockEntity(pos);
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var blockEntity = world.getBlockEntity(pos);
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